Using Traces to Qualify Learner's Engagement in Game-Based Learning.
Patrice BouvierKarim SehabaÉlise LavouéSébastien GeorgePublished in: ICALT (2013)
Keyphrases
- game based learning
- learning environment
- learning process
- digital games
- game based learning environment
- learning outcomes
- learning processes
- e learning
- digital game based learning
- learning activities
- learning systems
- students learning
- online game
- game design
- educational games
- hong kong
- virtual world
- technology enhanced learning
- multimedia
- video games
- game playing
- elementary school students
- mobile learning
- learning community
- language learning
- learning materials
- learning objects
- interactive learning environments
- learning achievement
- interactive video
- learning resources
- social networks