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On using planar developments to perform texture mapping on arbitrarily curved surfaces.
Phillip N. Azariadis
Nikos A. Aspragathos
Published in:
Comput. Graph. (2000)
Keyphrases
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curved surfaces
texture mapping
d objects
planar surfaces
range data
d mesh
object recognition
multi view
image based rendering
viewpoint
computer graphics
geometric features
multiple views
pose estimation
surface normals
shape descriptors
surface orientation
epipolar geometry
real scenes
lighting conditions