COVID-19, Students and the New Educational Landscape.
Angela A. SiegelMark ZarbEmma AndersonBrent CraneAlice GaoCeline LatulipeEllie LovelletteFiona McNeillDebbie MehargPublished in: ITiCSE (2) (2022)
Keyphrases
- distance education
- educational institutions
- e learning
- educational systems
- educational experiences
- european higher education
- educational environment
- formal education
- secondary education
- educational software
- learning analytics
- game based learning
- learning environment
- engineering education
- lifelong learning
- role play
- web based learning
- science education
- project based learning
- educational settings
- tertiary education
- educational resources
- classroom teaching
- learning community
- student learning
- educational data mining
- learning styles
- learning process
- higher education
- teaching methods
- learning experience
- learning sciences
- virtual learning environments
- computer skills
- programming education
- intelligent tutoring systems
- high school students
- distance learning
- advanced learning technologies
- learning outcomes
- primary school
- programming course
- online course
- college students
- blended learning
- teacher education
- learning goals
- information communication technology
- school education
- collaborative learning
- educational games
- online learning
- educational process
- learning technologies
- learning activities
- serious games
- educational technology
- mobile games
- learning achievement
- learning management systems
- computer science education
- curriculum design
- special education
- computer supported collaborative learning
- web based courses
- learning design
- elementary school