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Zehui Xiao
ORCID
Publication Activity (10 Years)
Years Active: 2022-2023
Publications (10 Years): 9
Top Topics
Learning Experience
Photorealistic
Game Engine
Game Ai
Top Venues
IEEE Trans. Cybern.
CoRR
IEEE Trans. Neural Networks Learn. Syst.
Appl. Math. Comput.
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Publications
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Jie Tao
,
Zehui Xiao
,
Jiawei Chen
,
Ming Lin
,
Renquan Lu
,
Peng Shi
,
Xiaofeng Wang
Event-Triggered Control for Markov Jump Systems Subject to Mismatched Modes and Strict Dissipativity.
IEEE Trans. Cybern.
53 (3) (2023)
Jie Tao
,
Muxi Xu
,
Depeng Chen
,
Zehui Xiao
,
Hongxia Rao
,
Yong Xu
Event-Triggered Resilient Filtering With the Interval Type Uncertainty for Markov Jump Systems.
IEEE Trans. Cybern.
53 (12) (2023)
Zehui Xiao
,
Zhenyu Wu
,
Jie Tao
Asynchronous filtering for Markov jump systems within finite time: A general event-triggered communication.
Commun. Nonlinear Sci. Numer. Simul.
114 (2022)
Jialin Wang
,
Rongkai Shi
,
Zehui Xiao
,
Xueying Qin
,
Hai-Ning Liang
Resolution Tradeoff in Gameplay Experience, Performance, and Simulator Sickness in Virtual Reality Games.
VR Workshops
(2022)
Zhenyu Wu
,
Jiawei Chen
,
Xuexi Zhang
,
Zehui Xiao
,
Jie Tao
,
Xiaofeng Wang
Dynamic event-triggered synchronization of complex networks with switching topologies: Asynchronous observer-based case.
Appl. Math. Comput.
435 (2022)
Jie Tao
,
Zehui Xiao
,
Zeyu Li
,
Jun Wu
,
Renquan Lu
,
Peng Shi
,
Xiaofeng Wang
Dynamic Event-Triggered State Estimation for Markov Jump Neural Networks With Partially Unknown Probabilities.
IEEE Trans. Neural Networks Learn. Syst.
33 (12) (2022)
Jie Tao
,
Zehui Xiao
,
Hong-Xia Rao
,
Jun Wu
,
Renquan Lu
,
Peng Shi
,
Xiaofeng Wang
Event-Triggered and Asynchronous Reduced-Order Filtering Codesign for Fuzzy Markov Jump Systems.
IEEE Trans. Syst. Man Cybern. Syst.
52 (6) (2022)
Jialin Wang
,
Rongkai Shi
,
Zehui Xiao
,
Xueying Qin
,
Hai-Ning Liang
Effect of Render Resolution on Gameplay Experience, Performance, and Simulator Sickness in Virtual Reality Games.
CoRR
(2022)
Jialin Wang
,
Rongkai Shi
,
Zehui Xiao
,
Xueying Qin
,
Hai-Ning Liang
Effect of Render Resolution on Gameplay Experience, Performance, and Simulator Sickness in Virtual Reality Games.
Proc. ACM Comput. Graph. Interact. Tech.
5 (1) (2022)