Resolution Tradeoff in Gameplay Experience, Performance, and Simulator Sickness in Virtual Reality Games.
Jialin WangRongkai ShiZehui XiaoXueying QinHai-Ning LiangPublished in: VR Workshops (2022)
Keyphrases
- virtual reality
- game play
- video games
- virtual environment
- serious games
- game players
- digital games
- game design
- user experience
- computer games
- computer graphics
- augmented reality
- game playing
- learning processes
- educational games
- learning experience
- virtual world
- photorealistic
- game mechanics
- game engine
- three dimensional
- game based learning
- game development
- computer animation
- game ai
- multi sensory
- tangible user interface
- simulation model
- visual data mining
- computer controlled
- collaborative virtual environments
- virtual training
- virtual museum
- learning styles
- learning process
- mobile devices