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Willian M. P. Reis
ORCID
Publication Activity (10 Years)
Years Active: 2015-2018
Publications (10 Years): 1
Top Topics
Average Precision
Games Played
Human Computation
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Top Venues
CIG
AIIDE
IEEE Trans. Games
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Publications
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Levi H. S. Lelis
,
Willian M. P. Reis
,
Ya'akov Gal
Procedural Generation of Game Maps With Human-in-the-Loop Algorithms.
IEEE Trans. Games
10 (3) (2018)
Julian R. H. Mariño
,
Willian M. P. Reis
,
Levi H. S. Lelis
An Empirical Evaluation of Evaluation Metrics of Procedurally Generated Mario Levels.
AIIDE
(2015)
Willian M. P. Reis
,
Levi H. S. Lelis
,
Ya'akov (Kobi) Gal
Human computation for procedural content generation in platform games.
CIG
(2015)