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Wei Li
Publication Activity (10 Years)
Years Active: 1992-2010
Publications (10 Years): 0
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Publications
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Wei Li
Multi-layer Volume Ray Casting on GPU.
VG@Eurographics
(2010)
Xiaoming Wei
,
Feng Qiu
,
Wei Li
,
Suzanne Yoakum-Stover
,
Arie E. Kaufman
Visual simulation of chemical gardens.
Computer Graphics International
(2005)
Xiaoming Wei
,
Wei Li
,
Klaus Mueller
,
Arie E. Kaufman
The Lattice-Boltzmann Method for Simulating Gaseous Phenomena.
IEEE Trans. Vis. Comput. Graph.
10 (2) (2004)
Xiaoming Wei
,
Ye Zhao
,
Zhe Fan
,
Wei Li
,
Feng Qiu
,
Suzanne Yoakum-Stover
,
Arie E. Kaufman
Lattice-Based Flow Field Modeling.
IEEE Trans. Vis. Comput. Graph.
10 (6) (2004)
Wei Li
,
Klaus Mueller
,
Arie E. Kaufman
Empty Space Skipping and Occlusion Clipping for Texture-based Volume Rendering.
IEEE Visualization
(2003)
Wei Li
,
Xiaoming Wei
,
Arie E. Kaufman
Implementing lattice Boltzmann computation on graphics hardware.
Vis. Comput.
19 (7-8) (2003)
Xiaoming Wei
,
Ye Zhao
,
Zhe Fan
,
Wei Li
,
Suzanne Yoakum-Stover
,
Arie E. Kaufman
Blowing in the wind.
Symposium on Computer Animation
(2003)
Wei Li
,
Arie E. Kaufman
Texture Partitioning and Packing for Accelerating Texture-based Volume Rendering.
Graphics Interface
(2003)
Xiaoming Wei
,
Wei Li
,
Arie E. Kaufman
Melting and Flowing of Viscous Volumes.
CASA
(2003)
Xiaoming Wei
,
Wei Li
,
Arie E. Kaufman
Interactive Flowing of Highly Viscous Volumes in Virtual Environments.
VR
(2003)
Xiaoming Wei
,
Wei Li
,
Klaus Mueller
,
Arie E. Kaufman
Simulating Fire with Texture Splats.
IEEE Visualization
(2002)
Wei Li
,
Arie E. Kaufman
Accelerating volume rendering with texture hulls.
VolVis
(2002)
Wei Li
,
Arie E. Kaufman
,
Kevin Kreeger
Real-Time Volume Rendering for Virtual Colonoscopy.
VG
(2001)
Wei Li
,
Xiaohu Huang
,
Nanning Zheng
Parallel Implementing OpenGL on PVM.
Parallel Comput.
23 (12) (1997)
Jian-qin Liu
,
Nanning Zheng
,
Wei Li
,
Qingyuan Wang
A Neural Network Based Method for Automated Classification of Sheep Leather Images.
MVA
(1992)