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Steven Schirra
ORCID
Publication Activity (10 Years)
Years Active: 2011-2023
Publications (10 Years): 6
Top Topics
Video Games
Usability Studies
Resolving Conflicts
Game Development
Top Venues
CHI Extended Abstracts
FDG
TVX
IMX
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Publications
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Steven Schirra
,
Sasha G. Volkov
,
Shraddhaa Narasimha
,
Frank Bentley
Prototypes, Platforms and Protocols: Identifying Common Issues with Remote, Unmoderated Studies and their Impact on Research Participants.
CHI Extended Abstracts
(2023)
Steven Schirra
,
Shraddhaa Narasimha
,
Sasha Volkov
,
Justin Owens
Understanding User Mental Models Through App Sketches from Memory.
CHI Extended Abstracts
(2022)
Steven Schirra
,
Caitlin Barta
Foldables and 2-in-1s: Understanding and Supporting the Needs of Hybrid Device Users.
IMX
(2021)
Simone Kriglstein
,
Günter Wallner
,
Sven Charleer
,
Kathrin Gerling
,
Pejman Mirza-Babaei
,
Steven Schirra
,
Manfred Tscheligi
Be Part Of It: Spectator Experience in Gaming and Esports.
CHI Extended Abstracts
(2020)
Steven Schirra
,
Chris Allison
"I know what the companies are wanting more of": Professional Participants in Online Usability Studies.
CHI Extended Abstracts
(2018)
Steven Schirra
,
Danae Holmes
,
Alice Rhee
Collecting Observational Data about Online Video Use in the Home Using Open-Source Broadcasting Software.
TVX
(2018)
Steven Schirra
,
Frank R. Bentley
"It's kind of like an extra screen for my phone": Understanding Everyday Uses of Consumer Smart Watches.
CHI Extended Abstracts
(2015)
Steven Schirra
,
Huan Sun
,
Frank Bentley
Together alone: motivations for live-tweeting a television series.
CHI
(2014)
Gerd Kortemeyer
,
Philip Tan
,
Steven Schirra
A Slower Speed of Light: Developing intuition about special relativity with games.
FDG
(2013)
Jason Begy
,
Steven Schirra
MovMote: A game for studying interpretation.
FDG
(2013)
Konstantin Mitgutsch
,
Steven Schirra
,
Sara Verrilli
,
Richard Eberhardt
Movers and Shakers: Conversation and conflict in a serious game for tablets.
FDG
(2013)
Konstantin Mitgutsch
,
Steven Schirra
,
Sara Verrilli
Movers and shakers: designing meaningful conflict in a tablet-based serious game.
CHI Extended Abstracts
(2013)
Eric Gordon
,
Steven Schirra
Playing with empathy: digital role-playing games in public meetings.
C&T
(2011)