Movers and shakers: designing meaningful conflict in a tablet-based serious game.
Konstantin MitgutschSteven SchirraSara VerrilliPublished in: CHI Extended Abstracts (2013)
Keyphrases
- serious games
- virtual environment
- game play
- design principles
- game engine
- learning scenarios
- conflict resolution
- game design
- educational games
- video games
- learning processes
- resolving conflicts
- computer games
- database systems
- game development
- communication skills
- virtual world
- higher level
- open source
- reinforcement learning
- case study
- digital games
- multimedia
- artificial intelligence