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Ryota Horie
ORCID
Publication Activity (10 Years)
Years Active: 1998-2023
Publications (10 Years): 15
Top Topics
Board Game
Computer Interface
Eeg Signals
Virtual Reality
Top Venues
GCCE
KES
HCI (38)
ICAT-EGVE (Posters and Demos)
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Publications
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Tatsuya Yoshii
,
Shion Nakagawa
,
Ryota Horie
Visualization of Brain States by EEG Signals Measured During VR Gameplay for Evaluation of VR Games.
GEM
(2023)
Ángel Muñoz-González
,
Shohei Kobayashi
,
Ryota Horie
A Multiplayer VR Live Concert With Information Exchange Through Feedback Modulated by EEG Signals.
IEEE Trans. Hum. Mach. Syst.
52 (2) (2022)
Kota Ide
,
Ryota Horie
Improving a Sense of Unity via BrainWaves in a Virtual Concert Where Performances in Real Space are Watched in a Virtual Space.
ICAT-EGVE (Posters and Demos)
(2022)
Kota Ide
,
Ryota Horie
Enhancing the Sense of Unity With Performers in VR Space by Mutual Presentation of Electroencephalogram Information.
GCCE
(2022)
Shozo Ogawa
,
Kodai Ito
,
Ryota Horie
,
Mitsunori Tada
Development of a Board Game Using Mixed Reality to Support Communication.
HCI (44)
(2021)
Ángel Muñoz-González
,
Ryota Horie
Threshold Adjustment of Beta-Alpha Ratio of EEG Signal for Generation of Visual Effects in a VR Live Concert.
GCCE
(2021)
Kodai Ito
,
Hiroshi Suga
,
Ryota Horie
,
Mitsunori Tada
Comparison of Stress Reduction Effects Among Heartbeat Feedback Modalities.
HCI (38)
(2020)
Yoshikazu Hirayama
,
Tomomi Takashina
,
Yuichi Watanabe
,
Kensaku Fukumoto
,
Miyuki Yanagi
,
Ryota Horie
,
Michiko Ohkura
Physiological Signal- Driven Camera Using EOG, EEG, and ECG.
ACII Workshops
(2019)
Ryota Horie
,
Koujiro Goto
,
Yuya Ootsuka
Game Systems by Using a Brain Computer Interface and Mixed Reality.
GCCE
(2018)
Shohei Imanara
,
Ryota Horie
Implementations of dollhouse-smart house interface: Towards an intuitive household appliance control system for age 3+.
GCCE
(2017)
Ryota Horie
,
Minami Wada
,
Eri Watanabe
Participation in a Virtual Reality Concert via Brainwave and Heartbeat.
AHFE (1)
(2017)
Yuhei Ikeda
,
Ryota Horie
,
Midori Sugaya
Estimating Emotion with Biological Information for Robot Interaction.
KES
(2017)
Ryota Horie
,
Ryotaro Nawa
A hands-on game by using a brain-computer interface, an immersive head mounted display, and a wearable gesture interface.
GCCE
(2017)
Atsushi Hoshina
,
Ryota Horie
,
Irini Giannopulu
,
Midori Sugaya
Measurement of the Effect of Digital Play Therapy Using Biological Information.
KES
(2017)
Yudai Iida
,
Ryota Horie
Implementation of a control system for a power wheelchair with induction of a β/α ratio by visual feedback.
EMBC
(2016)
Jiachen Yang
,
Ryota Horie
An Improved Computer Interface Comprising a Recurrent Neural Network and a Natural User Interface.
KES
(2015)
Tomomi Takashina
,
Miyuki Yanagi
,
Yoshiyuki Yamariku
,
Yoshikazu Hirayama
,
Ryota Horie
,
Michiko Ohkura
Toward practical implementation of emotion driven digital camera using EEG.
AH
(2014)
Eitaro Aiyoshi
,
Ryota Horie
,
Atsushi Maki
An application of the continuous time replicator dynamic to economics.
Math. Comput. Simul.
59 (1-3) (2002)
Ryota Horie
,
Eitaro Aiyoshi
Neural networks realization of searching models for Nash equilibrium points and their application to associative memories.
SMC
(1998)