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Development of a Board Game Using Mixed Reality to Support Communication.

Shozo OgawaKodai ItoRyota HorieMitsunori Tada
Published in: HCI (44) (2021)
Keyphrases
  • mixed reality
  • board game
  • augmented reality
  • software engineering
  • multi agent
  • end users
  • intelligent environments
  • e learning
  • design process
  • distance learning