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Ryoko Ueoka
Publication Activity (10 Years)
Years Active: 2001-2022
Publications (10 Years): 11
Top Topics
Heart Rate
Augmented Reality
Strategic Alignment
Log Log
Top Venues
HCI (5)
CHI Extended Abstracts
AH
SIGGRAPH ASIA Emerging Technologies
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Publications
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Kazuma Aoyama
,
Kiyosu Maeda
,
Ryoko Ueoka
,
Shigeo Makioka
,
Nobukazu Sakura
,
Kunihiko Nakashima
,
Michitaka Hirose
,
Tomohiro Amemiya
Improving Remote Spatial Understanding by Transmitting Spherical Images via Video Chat Applications.
Int. J. Autom. Technol.
16 (3) (2022)
Ryoko Ueoka
Laugh Log: E-Textile Bellyband Interface for Laugh Detection and Logging.
HCI (5)
(2019)
Young Ah Seong
,
Tomoko Hashida
,
Ryoko Ueoka
rapoptosis: Renatusu via Apoptosis - Prototyping Using Clothes.
HCI (5)
(2019)
Ali AlMutawa
,
Ryoko Ueoka
The Influence of Spatial Awareness on VR: Investigating the influence of the familiarity and awareness of content of the real space to the VR.
AIVR
(2019)
Ryoko Ueoka
,
Ali AlMutawa
Emotion Hacking VR: Amplifying Scary VR Experience by Accelerating Actual Heart Rate.
HCI (4)
(2018)
Yuka Sato
,
Ryoko Ueoka
Investigating Haptic Perception of and Physiological Responses to Air Vortex Rings on a User's Cheek.
CHI
(2017)
Ayaka Shimasaki
,
Ryoko Ueoka
Laugh Log: E-textile Bellyband Interface for Laugh Logging.
CHI Extended Abstracts
(2017)
Ryoko Ueoka
,
Kenta Iwasa
Godzilla Meets 'F' Museum: Case Study of Hand-On Museum Event with Augmented Reality Technology.
HCI (3)
(2017)
Ryoko Ueoka
,
Mami Yamaguchi
,
Yuka Sato
Interactive Cheek Haptic Display with Air Vortex Rings for Stress Modification.
CHI Extended Abstracts
(2016)
Ryoko Ueoka
,
Ali AlMutawa
,
Hikaru Katsuki
Emotion hacking VR (EH-VR): amplifying scary VR experience by accelerating real heart rate using false vibrotactile biofeedback.
SIGGRAPH ASIA Emerging Technologies
(2016)
Ryoko Ueoka
,
Naoto Kamiyama
Fortune Air: Interactive Fortune-Telling for Entertainment Enhancement in a Praying Experience.
HCI (5)
(2016)
Ryoko Ueoka
,
Kouya Ishigaki
Development of the Horror Emotion Amplification System by Means of Biofeedback Method.
HCI (5)
(2015)
Haruna Ishimatsu
,
Ryoko Ueoka
Finding the right feedback for self-posture adjustment system for "BITAIKA".
SIGGRAPH Asia Posters
(2015)
Ryoko Ueoka
,
Naoto Kamiyama
Fortune Air: An Interactive Fortune Telling System Using Vortex Air Cannon.
HCI (5)
(2015)
Kouya Ishigaki
,
Ryoko Ueoka
Development of tactile biofeedback system for amplifying horror experience.
AH
(2014)
Haruna Ishimatsu
,
Ryoko Ueoka
BITAIKA: development of self posture adjustment system.
AH
(2014)
Nao Omori
,
Masato Tsutsui
,
Ryoko Ueoka
A Method of Viewing 3D Horror Contents for Amplifying Horror Experience.
HCI (15)
(2013)
Tomohiro Fukuhara
,
Ryuhei Tenmoku
,
Takashi Okuma
,
Ryoko Ueoka
,
Masanori Takehara
,
Takeshi Kurata
Improving Service Processes Based on Visualization of Human-Behavior and POS Data: A Case Study in a Japanese Restaurant.
ICServ
(2013)
Ryoko Ueoka
,
Hill Hiroki Kobayashi
,
Michitaka Hirose
SoundTag: RFID Based Wearable Computer Play Tool for Children.
Edutainment
(2009)
Ryoko Ueoka
,
Atsuji Masuda
,
Tetsuhiko Murakami
,
Michitaka Hirose
Development of RFID textile for location aware system.
SIGGRAPH ASIA Sketches
(2009)
Ryoko Ueoka
,
Hill Hiroki Kobayashi
,
Michitaka Hirose
SoundTag: RFID Based Wearable Computer Play Tool for Children.
Trans. Edutainment
3 (2009)
Ryoko Ueoka
,
Atsuji Masuda
,
Tetsuhiko Murakami
,
Hideyuki Miyayama
,
Hidenori Takeuchi
,
Kazuyuki Hashimoto
,
Michitaka Hirose
Development of RFID Textile and Human Activity Detection Applications.
HCI (13)
(2009)
Hill Hiroki Kobayashi
,
Ryoko Ueoka
,
Michitaka Hirose
Wearable forest clothing system: beyond human-computer interaction.
SIGGRAPH Art Gallery
(2009)
Ryoko Ueoka
,
Atsuji Masuda
,
Tetsuhiko Murakami
,
Michitaka Hirose
RFID Textile and Map Making System for Large Area Positioning.
ISWC
(2009)
Hill Hiroki Kobayashi
,
Ryoko Ueoka
,
Michitaka Hirose
Human computer biosphere interaction: towards a sustainable society.
CHI Extended Abstracts
(2009)
Hill Hiroki Kobayashi
,
Ryoko Ueoka
,
Michitaka Hirose
Wearable forest-feeling of belonging to nature.
ACM Multimedia
(2008)
Ryoko Ueoka
,
Hill Hiroki Kobayashi
Wearable forest: feeling of belonging to nature.
SIGGRAPH Art Gallery
(2008)
Ryoko Ueoka
,
Michitaka Hirose
SoundTag: children's interactive play based upon RFID employed wearable computer.
Digit. Creativity
19 (3) (2008)
Atsushi Hiyama
,
Ryoko Ueoka
,
Koichi Hirota
,
Michitaka Hirose
,
Michie Sone
,
Tomohiro Kawamura
Development and Demonstration of Wearable Computer Based Interactive Nomadic Gallery.
ISWC
(2002)
Ryoko Ueoka
,
Michitaka Hirose
,
Kengo Kuma
,
Michie Sone
,
Kenji Kohiyama
,
Tomohiro Kawamura
,
Kenichiro Hiroto
Wearable Computer Application for Open Air Exhibition in EXPO 2005.
IEEE Pacific Rim Conference on Multimedia
(2001)