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Megan Pusey
ORCID
Publication Activity (10 Years)
Years Active: 2018-2022
Publications (10 Years): 4
Top Topics
Video Games
Analysis Tool
High School
Cognitive Tutor
Top Venues
Interact. Learn. Environ.
CHI PLAY (Companion)
Games Cult.
Proc. ACM Hum. Comput. Interact.
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Publications
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Megan Pusey
,
Kok Wai Wong
,
Natasha Anne Rappa
Using Case Studies to Explore Need Satisfaction and Frustration in Puzzle Video Games.
Games Cult.
17 (5) (2022)
Megan Pusey
,
Kok Wai Wong
,
Natasha Anne Rappa
Resilience interventions using interactive technology: a scoping review.
Interact. Learn. Environ.
30 (10) (2022)
Megan Pusey
,
Kok Wai Wong
,
Natasha Anne Rappa
The Puzzle Challenge Analysis Tool. A Tool for Analysing the Cognitive Challenge Level of Puzzles in Video Games.
Proc. ACM Hum. Comput. Interact.
5 (CHI) (2021)
Megan Pusey
The Effect of Puzzle Video Games on High School Students' Problem-solving Skills and Academic Resilience.
CHI PLAY (Companion)
(2018)