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Máté Köles
Publication Activity (10 Years)
Years Active: 2012-2017
Publications (10 Years): 9
Top Topics
Quest Atlantis
Human Errors
Virtual Environment
Eye Tracking
Top Venues
CogInfoCom
ASIST
INTERACT (4)
J. Multimodal User Interfaces
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Publications
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Máté Köles
A Review of Pupillometry for Human-computer Interaction Studies.
Period. Polytech. Electr. Eng. Comput. Sci.
61 (4) (2017)
Máté Köles
,
Zoltan Peter
"Learn to play, noob!": The identification of ability profiles for different roles in an online multiplayer video game in order to improve the overal quality of the new player experience.
CogInfoCom
(2016)
Máté Köles
,
Károly Hercegfi
,
Balázs Péter Hámornik
,
Emma Lógó
,
Bálint Szabó
,
Anita Komlodi
Cooperation in Real-Time Using a Virtual Environment.
INTERACT (4)
(2015)
Máté Köles
,
Luca Szegletes
,
Bertalan Forstner
Towards a physiology based difficulty control system for serious games.
CogInfoCom
(2015)
Luca Szegletes
,
Máté Köles
,
Bertalan Forstner
Socio-cognitive gamification: general framework for educational games.
J. Multimodal User Interfaces
9 (4) (2015)
Lajos Izsó
,
Károly Hercegfi
,
Máté Köles
,
Balázs Péter Hámornik
Granger causal modelling for analysing time series of psychophysiological and behavioural data gained during virtual reality experiments.
CogInfoCom
(2015)
Máté Köles
,
Károly Hercegfi
Eye tracking precision in a virtual CAVE environment.
CogInfoCom
(2015)
Károly Hercegfi
,
Anita Komlodi
,
Bálint Szabo
,
Máté Köles
,
Emma Lógó
,
Balázs Péter Hámornik
,
Gyöngyi Rózsa
Experiences of virtual desktop collaboration experiments.
CogInfoCom
(2015)
Laura Kiss
,
Balázs Péter Hámornik
,
Máté Köles
,
Péter Baranyi
,
Péter Galambos
,
Gyorgy Persa
Training of business skills in virtual reality.
CogInfoCom
(2015)
Tamás Nagy
,
David Tellez
,
Ádám Divák
,
Emma Lógó
,
Máté Köles
,
Balázs Péter Hámornik
Predicting arousal with machine learning of EEG signals.
CogInfoCom
(2014)
Emma Lógó
,
Balázs Péter Hámornik
,
Máté Köles
,
Károly Hercegfi
,
Sarolta Tóvölgyi
,
Anita Komlódi
Usability related human errors in a collaborative immersive VR environment.
CogInfoCom
(2014)
Luca Szegletes
,
Máté Köles
,
Bertalan Forstner
The design of a biofeedback framework for dynamic difficulty adjustment in games.
CogInfoCom
(2014)
Barbara Keszei
,
Andrea Dúll
,
Emma Lógó
,
Balázs Péter Hámornik
,
Máté Köles
,
Sarolta Tóvölgyi
,
Károly Hercegfi
Visual attention and spatial behavior in VR environment: An environmental psychology approach.
CogInfoCom
(2014)
Máté Köles
,
Károly Hercegfi
,
Emma Lógó
,
Sarolta Tóvölgyi
,
Bálint Szabó
,
Balázs Péter Hámornik
,
Anita Komlódi
,
Péter Zoltán Baranyi
,
Péter Galambos
,
György Persa
Collaboration experience in immersive VR environment in the frame of the NeuroCogSpace project.
CogInfoCom
(2014)
Máté Köles
,
Balázs Péter Hámornik
,
Emma Lógó
,
Károly Hercegfi
,
Sarolta Tóvölgyi
Experiences of a combined psychophysiology and eye-tracking study in VR.
CogInfoCom
(2014)
Anita Komlodi
,
Károly Hercegfi
,
Máté Köles
,
Balázs Péter Hámornik
Iterative design of a collaborative 3D virtual information management environment.
ASIST
(2013)
Eszter Józsa
,
Máté Köles
,
Anita Komlodi
,
Károly Hercegfi
,
Peng Chu
Evaluation of search quality differences and the impact of personality styles in native and foreign language searching tasks.
IIiX
(2012)
Anita Komlodi
,
Károly Hercegfi
,
Eszter Józsa
,
Máté Köles
Human-information interaction in 3D immersive virtual environments.
CogInfoCom
(2012)
Máté Köles
,
Károly Hercegfi
Is the Heart Period Variability-based usability measurement of mental effort robust enough against arm movements?
CogInfoCom
(2012)