Usability related human errors in a collaborative immersive VR environment.
Emma LógóBalázs Péter HámornikMáté KölesKároly HercegfiSarolta TóvölgyiAnita KomlódiPublished in: CogInfoCom (2014)
Keyphrases
- virtual reality
- virtual world
- human errors
- virtual training
- virtual environment
- virtual reality environments
- multi user
- collaborative environment
- virtual space
- virtual humans
- single user
- mobile robot
- collaborative learning environments
- real time
- databases
- collaborative learning
- learning environment
- collaborative virtual environments
- game players
- user centered
- computer supported collaborative learning
- learning community
- augmented reality
- object oriented