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Hirofumi Saito
Publication Activity (10 Years)
Years Active: 2000-2020
Publications (10 Years): 1
Top Topics
Knn
Multiscale
Extracting Features
Game Design
Top Venues
CogSci
IIAI-AAI
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Publications
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Ryotaro Okada
,
Takafumi Nakanishi
,
Akie Kawagoe
,
Hirofumi Saito
,
Hiroshi Saito
,
Masato Shinohara
A Redefinition Method of Extracting Features for Media Content Utilization and Its Application to Kimono Obi Design.
IIAI-AAI
(2020)
Tao Liu
,
Hirofumi Saito
,
Misato Oi
,
Matthew Pelowski
Easing and rising of tension from presence of others in player-observer turn-taking in a driving video game: A near-infrared spectroscopy study.
CogSci
(2012)
Hirofumi Saito
,
Jun'ichi Hoshino
A match moving technique for merging CG and human video sequences.
ICASSP
(2001)
Jun'ichi Hoshino
,
Hirofumi Saito
Interactive Virtual Fashion Simulator.
INTERACT
(2001)
Jun'ichi Hoshino
,
Masanobu Yamamoto
,
Hirofumi Saito
A match moving technique for merging CG cloth and human movie sequences.
Comput. Animat. Virtual Worlds
12 (1) (2001)
Jun'ichi Hoshino
,
Hirofumi Saito
,
Masanobu Yamamoto
Automatic Registration of Virtual Objects onto Human Image Sequences.
ICPR
(2000)