Login / Signup
Declan Delaney
Publication Activity (10 Years)
Years Active: 2003-2022
Publications (10 Years): 2
Top Topics
Accurate Estimation
Sensor Technology
Business Processes
High Bandwidth
Top Venues
SoftCOM
WI/IAT
</>
Publications
</>
Nwamaka U. Okafor
,
Ugochukwu Mathew
,
Declan Delaney
ProxySense: An effective approach for gas concentration estimation using low-cost IoT sensors.
WI/IAT
(2022)
Bartlomiej Siniarski
,
John Murphy
,
Declan Delaney
FlowVista: Low-bandwidth SDN monitoring driven by business application interaction.
SoftCOM
(2017)
Dave Roberts
,
Rob Aspin
,
Damien Marshall
,
Séamus McLoone
,
Declan Delaney
,
Tomás Ward
Bounding Inconsistency Using a Novel Threshold Metric for Dead Reckoning Update Packet Generation.
Simul.
84 (5) (2008)
Aaron McCoy
,
Tomás Ward
,
Séamus McLoone
,
Declan Delaney
Multistep-ahead neural-network predictors for network traffic reduction in distributed interactive applications.
ACM Trans. Model. Comput. Simul.
17 (4) (2007)
Declan Delaney
,
Tomás Ward
,
Séamus McLoone
On Consistency and Network Latency in Distributed Interactive Applications: A Survey - Part I.
Presence Teleoperators Virtual Environ.
15 (2) (2006)
Declan Delaney
,
Tomás Ward
,
Séamus McLoone
On Consistency and Network Latency in Distributed Interactive Applications: A Survey - Part II.
Presence Teleoperators Virtual Environ.
15 (4) (2006)
Damien Marshall
,
Séamus McLoone
,
David J. Roberts
,
Declan Delaney
,
Tomás Ward
Exploring the Effect of Curvature on the Consistency of Dead Reckoned Paths for Different Error Threshold Metrics.
DS-RT
(2006)
Damien Marshall
,
Séamus McLoone
,
Declan Delaney
,
Tomás Ward
Statistical Determination of Hybrid Threshold Parameters for Entity State Update Mechanisms in Distributed Interactive Applications.
DS-RT
(2006)
Damien Marshall
,
Dave Roberts
,
Declan Delaney
,
Séamus McLoone
,
Tomás Ward
Dealing with the Effect of Path Curvature on Consistency of Dead Reckoned Paths in Networked Virtual Environments.
VR
(2006)
David J. Roberts
,
Damien Marshall
,
Rob Aspin
,
Séamus McLoone
,
Declan Delaney
,
Tomás Ward
Exploring the Use of Local Consistency Measures as Thresholds for Dead Reckoning Update Packet Generation.
DS-RT
(2005)
Aaron McCoy
,
Declan Delaney
,
Tomás Ward
Game-state fidelity across distributed interactive games.
ACM Crossroads
12 (1) (2005)
Damien Marshall
,
Declan Delaney
,
Séamus McLoone
,
Tomás Ward
Exploring the Spatial Density of Strategy Models in a Realistic Distributed Interactive Application.
DS-RT
(2004)
Aaron McCoy
,
Séamus McLoone
,
Tomás Ward
,
Declan Delaney
Investigating Behavioural State Data-Partitioning for User-Modelling in Distributed Interactive Applications.
DS-RT
(2004)
Dermot Madden
,
Declan Delaney
,
Séamus McLoone
,
Tomás Ward
Visibility Path-Finding in Relation to Hybrid Strategy-Based Models in Distributed Interactive Applications.
DS-RT
(2004)
Aaron McCoy
,
Declan Delaney
,
Tomás Ward
Game-state fidelity across distributed interactive games.
ACM Crossroads
9 (4) (2003)
Declan Delaney
,
Tomás Ward
,
Séamus McLoone
On Reducing Entity State Update Packets in Distributed Interactive Simulations using a Hybrid Model.
Applied Informatics
(2003)
Declan Delaney
,
Tomás Ward
,
Séamus McLoone
Reducing Update Packets in Distributed Interactive Applications using a Hybrid Approach.
PDCS
(2003)