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Brian Ries
Publication Activity (10 Years)
Years Active: 2004-2012
Publications (10 Years): 0
Top Topics
Human Gait
Biped Robot
Emotional State
Person Identification
Top Venues
Presence Teleoperators Virtual Environ.
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Publications
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Lane Phillips
,
Victoria Interrante
,
Michael Kaeding
,
Brian Ries
,
Lee Anderson
Correlations Between Physiological Response, Gait, Personality, and Presence in Immersive Virtual Environments.
Presence Teleoperators Virtual Environ.
21 (2) (2012)
Lane Phillips
,
Brian Ries
,
Michael Kaeding
,
Victoria Interrante
Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments.
VR
(2010)
Lane Phillips
,
Victoria Interrante
,
Michael Kaeding
,
Brian Ries
,
Lee Anderson
A Further Assessment of Factors Correlating with Presence in Immersive Virtual Environments.
EGVE/EuroVR/VEC
(2010)
Brian Ries
,
Victoria Interrante
,
Michael Kaeding
,
Lane Phillips
Analyzing the effect of a virtual avatar's geometric and motion fidelity on ego-centric spatial perception in immersive virtual environments.
VRST
(2009)
Lane Phillips
,
Brian Ries
,
Victoria Interrante
,
Michael Kaeding
,
Lee Anderson
Distance perception in NPR immersive virtual environments, revisited.
APGV
(2009)
Frank Steinicke
,
Gerd Bruder
,
Klaus H. Hinrichs
,
Markus Lappe
,
Brian Ries
,
Victoria Interrante
Transitional environments enhance distance perception in immersive virtual reality systems.
APGV
(2009)
Victoria Interrante
,
Brian Ries
,
Jason Lindquist
,
Michael Kaeding
,
Lee Anderson
Elucidating Factors that Can Facilitate Veridical Spatial Perception in Immersive Virtual Environments.
Presence Teleoperators Virtual Environ.
17 (2) (2008)
Brian Ries
,
Victoria Interrante
,
Michael Kaeding
,
Lee Anderson
The effect of self-embodiment on distance perception in immersive virtual environments.
VRST
(2008)
Victoria Interrante
,
Brian Ries
,
Lee Anderson
Seven League Boots: A New Metaphor for Augmented Locomotion through Moderately Large Scale Immersive Virtual Environments.
3DUI
(2007)
Victoria Interrante
,
Lee Anderson
,
Brian Ries
,
Eleanor O'Rourke
,
Leanne Gray
Experimental investigations into the feasibility of using augmented walking to facilitate the intuitive exploration of large scale immersive virtual environments.
APGV
(2007)
Victoria Interrante
,
Brian Ries
,
Jason Lindquist
,
Lee Anderson
Elucidating Factors that can Facilitate Veridical Spatial Perception in Immersive Virtual Environments.
VR
(2007)
Victoria Interrante
,
Eleanor O'Rourke
,
Leanne Gray
,
Lee Anderson
,
Brian Ries
A Quantitative Assessment of the Impact on Spatial Understanding of Exploring a Complex Immersive Virtual Environment using Augmented Real Walking versus Flying.
EGVE (Short Papers & Posters)
(2007)
Brian Ries
,
Victoria Interrante
,
Lee Anderson
,
Jason Lindquist
Presence, rather than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located immersive virtual environments.
APGV
(2006)
Brian Ries
,
Victoria Interrante
,
Lee Anderson
,
Jason Lindquist
Presence, rather than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located immersive virtual environments.
SIGGRAPH Research Posters
(2006)
Victoria Interrante
,
Brian Ries
,
Lee Anderson
Distance Perception in Immersive Virtual Environments, Revisited.
VR
(2006)
Victoria Interrante
,
Lee Anderson
,
Brian Ries
An experimental investigation of distance perception in real vs. immersive virtual environments via direct blind walking in a high-fidelity model of the same room.
APGV
(2004)