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Presence, rather than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located immersive virtual environments.

Brian RiesVictoria InterranteLee AndersonJason Lindquist
Published in: APGV (2006)
Keyphrases
  • real world
  • immersive virtual environments
  • wide range
  • data sets
  • case study
  • prior knowledge
  • high accuracy
  • data mining
  • distance measure
  • synthetic data
  • activity recognition
  • facial expressions
  • privacy preserving