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Brad Ridout
ORCID
Publication Activity (10 Years)
Years Active: 2019-2023
Publications (10 Years): 7
Top Topics
Social Networking
Photorealistic
Game Players
Virtual Reality
Top Venues
Cyberpsychology Behav. Soc. Netw.
MedInfo
Interact. Comput.
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Publications
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Rowena Forsyth
,
Krestina L. Amon
,
Brad Ridout
,
Andrew J. Campbell
Health Professionals' Use of Online Communities for Interprofessional Peer Education.
MedInfo
(2023)
Emma L. van der Schyff
,
Krestina L. Amon
,
Brad Ridout
,
Rowena Forsyth
,
Andrew J. Campbell
Mental Health Help-Seeking Behavior of Male Video Game Players: An Online Survey.
Cyberpsychology Behav. Soc. Netw.
26 (9) (2023)
Krestina L. Amon
,
Brad Ridout
,
Rowena Forsyth
,
Andrew J. Campbell
Online Group Counseling for Young People Through a Customized Social Networking Platform: Phase 2 of Kids Helpline Circles.
Cyberpsychology Behav. Soc. Netw.
25 (9) (2022)
Joshua N. Kelson
,
Brad Ridout
,
Katharine Steinbeck
,
Andrew J. Campbell
The Use of Virtual Reality for Managing Psychological Distress in Adolescents: Systematic Review.
Cyberpsychology Behav. Soc. Netw.
24 (10) (2021)
Matthew Naylor
,
Brad Ridout
,
Andrew J. Campbell
A Scoping Review Identifying the Need for Quality Research on the Use of Virtual Reality in Workplace Settings for Stress Management.
Cyberpsychology Behav. Soc. Netw.
23 (8) (2020)
Brad Ridout
,
Melyn McKay
,
Krestina L. Amon
,
Andrew J. Campbell
,
Alisa Joy Wiskin
,
Paul Miki L. Seng Du
,
Theh Mar
,
Andy Nilsen
Social Media Use by Young People Living in Conflict-Affected Regions of Myanmar.
Cyberpsychology Behav. Soc. Netw.
23 (12) (2020)
Matthew Naylor
,
Ben W. Morrison
,
Brad Ridout
,
Andrew J. Campbell
Augmented Experiences: Investigating the Feasibility of Virtual Reality as Part of a Workplace Wellbeing Intervention.
Interact. Comput.
31 (5) (2019)