Augmented Experiences: Investigating the Feasibility of Virtual Reality as Part of a Workplace Wellbeing Intervention.
Matthew NaylorBen W. MorrisonBrad RidoutAndrew J. CampbellPublished in: Interact. Comput. (2019)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- computer animation
- three dimensional
- augmented reality
- virtual world
- information technology
- virtual reality technology
- photorealistic
- virtual humans
- ambient intelligence
- virtual museum
- virtual space
- tangible user interface
- human resources
- interactive virtual
- computer generated forces
- visual data mining
- multi sensory
- modeling method
- computer interface
- image processing
- user interface
- multimedia