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Ania Bobrowicz
Publication Activity (10 Years)
Years Active: 2010-2017
Publications (10 Years): 3
Top Topics
Virtual World
Older Adults
Youtube Videos
Mediated Communication
Top Venues
Behav. Inf. Technol.
HCI (11)
HCI (27)
HCI (4)
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Publications
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Lisbeth Drury
,
Ania Bobrowicz
,
Lindsey Cameron
,
Dominic Abrams
The Positive and Negative Impact of an Intergenerational Digital Technology Education Programme on Younger People's Perceptions of Older Adults.
HCI (27)
(2017)
Genevieve Alelis
,
Ania Bobrowicz
,
Chee Siang Ang
Comparison of engagement and emotional responses of older and younger adults interacting with 3D cultural heritage artefacts on personal devices.
Behav. Inf. Technol.
34 (11) (2015)
Michael Green
,
Ania Bobrowicz
,
Chee Siang Ang
The lesbian, gay, bisexual and transgender community online: discussions of bullying and self-disclosure in YouTube videos.
Behav. Inf. Technol.
34 (7) (2015)
Panote Siriaraya
,
Chee Siang Ang
,
Ania Bobrowicz
Exploring the potential of virtual worlds in engaging older people and supporting healthy aging.
Behav. Inf. Technol.
33 (3) (2014)
Rachel Batchelor
,
Ania Bobrowicz
Empathic and Ethical Design of Technology.
HCI (4)
(2014)
Chee Siang Ang
,
Ania Bobrowicz
,
Diane J. Schiano
,
Bonnie A. Nardi
Data in the wild: some reflections.
Interactions
20 (2) (2013)
Genevieve Alelis
,
Ania Bobrowicz
,
Chee Siang Ang
Exhibiting Emotion: Capturing Visitors' Emotional Responses to Museum Artefacts.
HCI (11)
(2013)
Chee Siang Ang
,
Ania Bobrowicz
,
Panote Siriaraya
,
Joshua Trickey
,
Kate Winspear
Effects of gesture-based avatar-mediated communication on brainstorming and negotiation tasks among younger users.
Comput. Hum. Behav.
29 (3) (2013)
Elizabeth Valentine
,
Ania Bobrowicz
,
Graeme W. Coleman
,
Lorna Gibson
,
Vicki L. Hanson
,
Saikat Kundu
,
Alison McKay
,
Raymond J. Holt
Narrating Past to Present: Conveying the Needs and Values of Older People to Young Digital Technology Designers.
HCI (6)
(2011)
Graeme W. Coleman
,
Lorna Gibson
,
Vicki L. Hanson
,
Ania Bobrowicz
,
Alison McKay
Engaging the disengaged: how do we design technology for digitally excluded older adults?
Conference on Designing Interactive Systems
(2010)