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Adam W. Ruch
Publication Activity (10 Years)
Years Active: 2009-2019
Publications (10 Years): 1
Top Topics
Video Games
Piecewise Linear
Learning Processes
Curriculum Development
Top Venues
IE
FDG
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Publications
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Adam W. Ruch
Trans-pacific project-based learning: game production curriculum development.
FDG
(2019)
Adam W. Ruch
This isn't happening: time in videogames.
IE
(2013)
Michael Hitchens
,
Adam W. Ruch
Form over function: the use of Lovecraftian elements in World of Warcraft.
IE
(2013)
Adam W. Ruch
Grand Theft Auto IV: Liberty City and Modernist Literature.
Games Cult.
7 (5) (2012)
Adam W. Ruch
World of Warcraft: Service or Space?
Game Stud.
9 (2) (2009)