Trans-pacific project-based learning: game production curriculum development.
Adam W. RuchPublished in: FDG (2019)
Keyphrases
- project based learning
- curriculum development
- computer assisted
- learning strategies
- high school
- blended learning
- learning processes
- professional development
- computer games
- higher education
- collaborative learning
- video games
- problem based learning
- social software
- information seeking
- case study
- game design
- learning environment
- educational games
- learning process
- foreign language
- cooperative learning
- active learning
- e learning
- learning outcomes