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Int. J. Intell. Games Simul.
2002
2006
2008
2012
2002
2012
Keyphrases
Publications
volume 7, number 1, 2012
Jonathon Doran
,
Ian Parberry
Emergent Economies for Role Playing Games.
Int. J. Intell. Games Simul.
7 (1) (2012)
Yasir I. M. Al-Dosary
,
Keiji Kimura
,
Hironori Kasahara
,
Seinosuke Narita
Enhancing the Performance of a Multiplayer Game by Using a Parallelizing Compiler.
Int. J. Intell. Games Simul.
7 (1) (2012)
Begoña García Zapirain
KIMI: Serious Game for IPad to Improve Hygiene Habits In Intellectually Disabled.
Int. J. Intell. Games Simul.
7 (1) (2012)
Ryan Hughes
,
Roman V. Yampolskiy
Solving Sudoku Puzzles with Wisdom of Artificial Crowds.
Int. J. Intell. Games Simul.
7 (1) (2012)
John Tiller
,
Catherine Cavagnaro
Risk Assessment and Tipping Points.
Int. J. Intell. Games Simul.
7 (1) (2012)
volume 6, number 2, 2011
Sonia Ajina
,
Roman V. Yampolskiy
,
Najoua Essoukri Ben Amara
Avatar Facial Biometric Authentication.
Int. J. Intell. Games Simul.
6 (2) (2011)
Catherine Cavagnaro
,
John Tiller
Tipping Points and Models.
Int. J. Intell. Games Simul.
6 (2) (2011)
Maite Frutos Pascual
Language Improvement System Based on Serious Games and Voice Recognition Algorithms for Children and Teenagers with Autism Spectrum and Lack of Language Competences.
Int. J. Intell. Games Simul.
6 (2) (2011)
Amine Ben Khalifa
,
Roman V. Yampolskiy
GA with Wisdom of Artificial Crowds for Solving Mastermind Satisfiability Problem.
Int. J. Intell. Games Simul.
6 (2) (2011)
Mirela C. Popa
,
Léon J. M. Rothkrantz
Assessment of Behaviour in Serious Games of Driving Simulators.
Int. J. Intell. Games Simul.
6 (2) (2011)
volume 6, number 1, 2010
Begoña García Zapirain
,
Amaia Méndez
,
Sabina Larrañaga
Psycho-Stimulation Therapy By Tangram Game Using Augmented.
Int. J. Intell. Games Simul.
6 (1) (2010)
Jacquelyne Forgette
,
Renata Wachowiak-Smolíkova
,
Mark P. Wachowiak
Influence maps For Facilitating Tactical Engagement Decisions In Real-Time Strategy Games.
Int. J. Intell. Games Simul.
6 (1) (2010)
Minhua Ma
,
Bhavinder Bassi
Narrative Time in Video Games.
Int. J. Intell. Games Simul.
6 (1) (2010)
John A. Rushing
,
John Tiller
Mission And Rule-Based Approach For Wargame Artificial Intelligence.
Int. J. Intell. Games Simul.
6 (1) (2010)
Li Zhiqiang Nickole
,
Tim Marsh
Are We Game? A Study Of The Social Factors And Motivations Behind Video Gaming Amongst Female Undergraduates.
Int. J. Intell. Games Simul.
6 (1) (2010)
Janne Paavilainen
,
Hannamari Saarenpää
,
Antti Syvänen
,
Anu Seisto
,
Maija Federley
Creating a Design Framework For Educational Language Games: A Hybrid Media Scenario Study.
Int. J. Intell. Games Simul.
6 (1) (2010)
volume 5, number 2, 2009
Mostafa El-Said
,
Samah S. Mansour
Game Based Learning Creating a Triangle of Success: Play, Interact and Learn.
Int. J. Intell. Games Simul.
5 (2) (2009)
Ian D. Watson
,
Jonathan Rubin
Playing Texas Hold'em Poker Online Using Case-Based Reasoning.
Int. J. Intell. Games Simul.
5 (2) (2009)
Nicolas Rempulsky
,
Armelle Prigent
,
Pascal Estraillier
,
Vincent Courboulay
,
Matthieu Perreira Da Silva
Adaptive Storytelling Based On Model-Checking Approaches.
Int. J. Intell. Games Simul.
5 (2) (2009)
Begoña García Zapirain
,
Amaia Méndez Zorrilla
,
Ibon Ruiz Oleagordia
Neuro WII: Game As A Treatment For Attention Deficit And Hyperactivity Disorders.
Int. J. Intell. Games Simul.
5 (2) (2009)
E. Daman
,
Zhenke Yang
,
Léon J. M. Rothkrantz
Collaborative Robot Agents For AIBO Soccer.
Int. J. Intell. Games Simul.
5 (2) (2009)