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AAAI Workshop: Computer Poker and Imperfect Information
2015
2015
2015
Keyphrases
Publications
2015
Kevin Waugh
,
James Andrew Bagnell
A Unified View of Large-Scale Zero-Sum Equilibrium Computation.
AAAI Workshop: Computer Poker and Imperfect Information
(2015)
Noam Brown
,
Sam Ganzfried
,
Tuomas Sandholm
Hierarchical Abstraction, Distributed Equilibrium Computation, and Post-Processing, with Application to a Champion No-Limit Texas Hold'em Agent.
AAAI Workshop: Computer Poker and Imperfect Information
(2015)
Martin Schmid
,
Matej Moravcik
,
Milan Hladík
,
Stephen J. Gaukrodger
Automatic Public State Space Abstraction in Imperfect Information Games.
AAAI Workshop: Computer Poker and Imperfect Information
(2015)
Kevin Waugh
,
Dustin Morrill
,
James Andrew Bagnell
,
Michael Bowling
Solving Games with Functional Regret Estimation.
AAAI Workshop: Computer Poker and Imperfect Information
(2015)
Sam Ganzfried
,
Tuomas Sandholm
Endgame Solving in Large Imperfect-Information Games.
AAAI Workshop: Computer Poker and Imperfect Information
(2015)
Nolan Bard
,
Deon Nicholas
,
Csaba Szepesvári
,
Michael Bowling
Decision-Theoretic Clustering of Strategies.
AAAI Workshop: Computer Poker and Imperfect Information
(2015)
Jon Parker
Using Linear Programming and Divide and Conquer to Solve Large Games of Imperfect Information.
AAAI Workshop: Computer Poker and Imperfect Information
(2015)
Hirotaka Osawa
Solving Hanabi: Estimating Hands by Opponent's Actions in Cooperative Game with Incomplete Information.
AAAI Workshop: Computer Poker and Imperfect Information
(2015)
Chun-Yen Ho
,
Hsuan-Tien Lin
Contract Bridge Bidding by Learning.
AAAI Workshop: Computer Poker and Imperfect Information
(2015)
Computer Poker and Imperfect Information, Papers from the 2015 AAAI Workshop, Austin, Texas, USA, January 26, 2015.
AAAI Workshop: Computer Poker and Imperfect Information
(2015)