Using Linear Programming and Divide and Conquer to Solve Large Games of Imperfect Information.
Jon ParkerPublished in: AAAI Workshop: Computer Poker and Imperfect Information (2015)
Keyphrases
- imperfect information
- linear programming
- game theoretic
- perfect information
- game playing
- game tree search
- game theory
- opponent modeling
- mathematical programming
- imperfect information games
- stochastic games
- card game
- dynamic programming
- nash equilibrium
- game tree
- alternating time temporal logic
- finite automata
- resource allocation
- optimization problems