Evaluation of the Oculus Rift S tracking system in room scale virtual reality.
Riccardo MonicaJacopo AleottiPublished in: Virtual Real. (2022)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- virtual world
- virtual humans
- computer animation
- interactive virtual
- collaborative virtual environments
- virtual reality technology
- three dimensional
- real time
- virtual reality environments
- multi sensory
- tangible user interface
- digital museum
- virtual training
- force feedback
- virtual space
- photorealistic
- autonomous agents