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The WearableLearning Platform: A Computational Thinking Tool Supporting Game Design and Active Play.
Ivon Arroyo
Avery Harrison Closser
Francisco Castro
Hannah Smith
Erin Ottmar
Matthew Micciolo
Published in:
Technol. Knowl. Learn. (2023)
Keyphrases
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computational thinking
game design
playing games
computer games
video games
educational games
game mechanics
learning materials
design process
game play
learning objectives
learning experience
learning tools
serious games
machine learning