Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoising.
Jon HasselgrenNikolai HofmannJacob MunkbergPublished in: NeurIPS (2022)
Keyphrases
- monte carlo
- global illumination
- light transport
- denoising
- computer graphics
- input image
- subsurface scattering
- importance sampling
- markov chain
- material properties
- image denoising
- monte carlo simulation
- image synthesis
- monte carlo tree search
- spatially varying
- surface shape
- texture mapping
- shape recovery
- surface reflection
- photorealistic rendering
- point processes
- search algorithm
- object shape
- denoising methods
- wavelet packet
- particle filter
- edge detection
- image based rendering
- ray tracing
- stereo reconstruction
- game tree
- matrix inversion
- monte carlo methods
- total variation
- noisy images
- computer vision