Point Based Rendering of Implicit 4-Dimensional Surfaces.
Ronald J. BalsysKevin G. SuffernPublished in: CGIV (2007)
Keyphrases
- implicit surfaces
- free form
- computer graphics
- three dimensional
- multi dimensional
- real time
- high quality
- surface reconstruction
- graphics hardware
- geometric models
- d scene
- range data
- image synthesis
- ray tracing
- texture mapping
- visual effects
- image generation
- surface geometry
- surface fitting
- volume rendering
- image based rendering
- curved surfaces
- high fidelity
- photorealistic
- visual hull