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Constrained Texture Mapping on Subdivision Surfaces.
Yanlin Weng
Dongping Li
Yiying Tong
Published in:
CVM (2012)
Keyphrases
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texture mapping
geometric models
tangent plane
computer graphics
motion parallax
image based rendering
d objects
d mesh
human faces
implicit surfaces
photorealistic
free form
three dimensional
range data
d scene
virtual reality
surface reconstruction
highly accurate
image space
surface properties
virtual environment