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Flipped Classroom and Serious Games as a New Learning Model in Experimental Sciences at the University.

Lynda OuchaoukaKamal OmariMohammed TalbiMohammed MoussetadNajat El AmraniLahoucine Labriji
Published in: ICL (1) (2019)
Keyphrases
  • learning process
  • serious games
  • learning algorithm
  • probabilistic model
  • reinforcement learning
  • learning environment
  • real world
  • educational tools