Rendering from Compressed Textures.
Andrew C. BeersManeesh AgrawalaNavin ChaddhaPublished in: SIGGRAPH (1996)
Keyphrases
- photorealistic
- computer graphics
- texture synthesis
- high quality
- texture images
- texture mapping
- volume rendering
- ray tracing
- real time
- geometric models
- image generation
- data structure
- textured surfaces
- d scene
- texture features
- virtual reality
- image based rendering
- data compression
- markov random field
- image texture
- graphics hardware
- natural textures
- compressed data
- computer vision
- high fidelity
- image synthesis
- hand held
- compressed domain
- multiresolution
- textured images
- texture classification
- range images
- feature extraction
- image based modeling
- real time rendering
- texture retrieval
- cluster of workstations