Methodological Considerations for Understanding Students' Problem Solving Processes and Affective Trajectories During Game-Based Learning: A Data Fusion Approach.
Maya IsraelTongxi LiuJewoong MoonFengfeng KeIbrahim Dahlstrom-HakkiPublished in: HCI (29) (2021)
Keyphrases
- data fusion
- game based learning
- learning outcomes
- students learning
- learning process
- learning environment
- multi sensor
- game design
- game based learning environment
- mobile learning
- information fusion
- fusion algorithm
- multi sensor data fusion
- educational games
- higher order thinking skills
- video games
- learning processes
- virtual world
- chinese language
- game playing
- hong kong
- serious games
- multiple sensors
- elementary school students
- digital games
- fusion method
- learning experience
- multi source
- digital game based learning
- fusion methods
- pedagogical agents
- school education
- learning algorithm
- reinforcement learning
- higher education
- learning activities
- e learning
- computer self efficacy
- image fusion
- collaborative learning