Sensor-based Data Fusion for Multimodal Affect Detection in Game-based Learning Environments.
Nathan L. HendersonJonathan P. RoweBradford W. MottJames C. LesterPublished in: EDM (Workshops) (2019)
Keyphrases
- data fusion
- affect detection
- learning environment
- open ended
- learning outcomes
- mental states
- learning process
- physiological data
- information fusion
- text input
- multi sensor data fusion
- multi sensor
- affective states
- fusion algorithm
- multi source
- social context
- natural environment
- affect sensing
- fusion methods
- e learning
- learning experience
- mobile learning
- intelligent tutoring systems
- learning activities
- physiological signals
- sensor data
- fusion method
- collaborative learning
- social interaction
- multivariate time series