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Measuring presence in video games: An investigation of the potential use of physiological measures as indicators of presence.

Thomas TerkildsenGuido Makransky
Published in: Int. J. Hum. Comput. Stud. (2019)
Keyphrases
  • video games
  • game play
  • game design
  • game playing
  • data sets
  • case study
  • computer games
  • educational games