Influence of event-based haptic on the manipulation of rigid objects in degraded virtual environments.
Mathieu GautierJean SrengClaude AndriotPublished in: VRST (2009)
Keyphrases
- virtual environment
- rigid objects
- haptic feedback
- virtual reality
- point correspondences
- motion analysis
- image sequences
- virtual world
- rigid body
- haptic interaction
- computer graphics
- motion parameters
- articulated objects
- dynamic scenes
- virtual space
- nonrigid objects
- moving objects
- serious games
- motion estimation
- least squares
- virtual humans
- rigid motion
- motion model
- depth map
- synthetic characters