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Using a Social Robot as a Gaming Platform.
Fernando Alonso-Martín
Víctor González-Pacheco
Álvaro Castro González
Arnaud A. Ramey
Marta Yébenes
Miguel Angel Salichs
Published in:
ICSR (2010)
Keyphrases
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real time
computer games
educational games
virtual environment
databases
real world
information retrieval
website
three dimensional
learning environment
hidden markov models
mobile applications
game play
computing platform
distributed architecture
collaborative environment