Identifying Causes of and Solutions for Cybersickness in Immersive Technology: Reformulation of a Research and Development Agenda.
Kay M. StanneyBen D. LawsonBas RokersMark DennisonCali M. FidopiastisThomas A. StoffregenSéamas WeechJacqueline M. FulvioPublished in: Int. J. Hum. Comput. Interact. (2020)
Keyphrases
- rapid development
- case study
- future development
- st century
- virtual reality environments
- design tools
- information society
- virtual world
- cost effective
- learning environment
- technical solutions
- technical issues
- current status
- development process
- virtual environment
- knowledge based systems
- development teams
- multi user virtual environments
- future trends
- technological solutions
- information and communications technology
- information and communications technologies
- technology advances
- national level
- computational science
- technical aspects
- key technologies
- data processing
- signal processing
- mobile devices
- optimal solution
- objective function