A high-quality voxel 3D reconstruction system for large scenes based on the branch and bound method.
Junyi HouLei YuShumin FeiPublished in: Expert Syst. Appl. (2022)
Keyphrases
- branch and bound method
- high quality
- branch and bound
- three dimensional
- branch and bound algorithm
- lower bound
- reduce the search space
- optimal configuration
- urban scenes
- mixed integer programming
- feasible solution
- computer vision
- d scene
- np hard
- upper bound
- combinatorial optimization
- optimal solution
- search algorithm
- neural network
- decision making
- objective function
- outdoor scenes
- lower and upper bounds
- high dimensional
- search space
- structure from motion
- probabilistic model
- lot sizing
- lagrangian relaxation
- training data
- linear programming