Design, development, and evaluation of a mobile learning application for computing education.
Solomon Sunday OyelereJarkko SuhonenGreg M. WajigaErkki SutinenPublished in: Educ. Inf. Technol. (2018)
Keyphrases
- metadata
- mobile learning
- mobile technologies
- educational contexts
- learning experience
- computing education
- design process
- m learning
- mobile devices
- case study
- learning tools
- mobile phone
- learning technologies
- design principles
- learning activities
- higher education
- language learning
- software engineering
- development process
- e learning
- software testing
- computer science education
- artificial intelligence