Compensation of perceived hardness of a virtual object with cutaneous feedback.
Jaeyoung ParkJaeha KimYonghwan OhHong Z. TanPublished in: WHC (2017)
Keyphrases
- multiple objects
- d objects
- object model
- virtual reality
- object tracking
- complex objects
- complex scenes
- computational complexity
- moving objects
- augmented reality
- user feedback
- phase transition
- virtual laboratory
- database
- object models
- object segmentation
- user satisfaction
- data objects
- virtual environment
- np complete
- three dimensional
- image segmentation
- neural network
- data sets