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Vector-to-Closest-Point Octree for Surface Ray-Casting.
Ismail Demir
Rüdiger Westermann
Published in:
VMV (2015)
Keyphrases
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ray casting
closest point
implicit surfaces
volume rendering
icp algorithm
volume data
gpu implementation
nearest neighbor
point cloud
surface reconstruction
point sets
graphics hardware
d objects
feature vectors
training set
surface registration
surface model
motion analysis
distance function