Stability Boundary for Haptic Rendering: Influence of Physical Damping.
Thomas HulinCarsten PreuscheGerd HirzingerPublished in: IROS (2006)
Keyphrases
- high fidelity
- lyapunov function
- virtual environment
- computer graphics
- real time
- object boundaries
- power system
- virtual reality
- optimal design
- dynamic model
- haptic interaction
- real time rendering
- texture mapping
- image synthesis
- mathematical model
- high quality
- nonlinear systems
- physical world
- deformable models
- sufficient conditions
- graphics hardware
- control system
- real world