Undertaking an Ecological Approach to Advance Game-Based Learning: A Case Study.
Mamta ShahAroutis FosterPublished in: J. Educ. Technol. Soc. (2014)
Keyphrases
- game based learning
- game design
- educational games
- virtual world
- game based learning environment
- hong kong
- video games
- digital game based learning
- mobile learning
- learning processes
- learning environment
- case study
- learning process
- game playing
- learning outcomes
- online game
- digital games
- technology enhanced learning
- serious games
- game play
- databases
- students learning
- user behavior
- artificial intelligence