Computers in human behavior: Special issue: Electronic games and personalised elearning processes.
Daniel BurgosBaltasar Fernández-ManjónGriff RichardsPublished in: Comput. Hum. Behav. (2008)
Keyphrases
- special issue
- human behavior
- ai edam
- e learning
- international journal
- ecml pkdd
- human subjects
- special section
- applied intelligence
- mobile learning
- higher education
- ground truth
- daily life
- visual attention
- game theoretic
- game theory
- learning experience
- computer vision
- learning management systems
- computational intelligence
- incomplete information
- expert systems
- high quality