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Designing playful, tangible self-report tools to give the child a voice.

Vera HijkoopTilde BekkerHelle Marie SkovbjergAndreas LieberothHanne Hede Jørgensen
Published in: IDC (Extended Abstracts) (2020)
Keyphrases
  • user friendly
  • software tools
  • database
  • game design
  • visualization tools
  • databases
  • learning algorithm
  • social networks
  • multimedia
  • software systems
  • augmented reality
  • web technologies
  • design decisions