Ball catching in kendama game by estimating grasp conditions based on a high-speed vision system and tactile sensors.
Akio NamikiNaoki ItoiPublished in: Humanoids (2014)
Keyphrases
- vision system
- high speed
- real time
- machine vision
- stereo vision
- computer vision
- computer vision systems
- automatic inspection
- multi sensor
- low power
- scene understanding
- omnidirectional cameras
- robotic systems
- visual servoing
- visual attention
- artificial vision
- stereo camera
- active stereo
- robot soccer
- table tennis
- machine vision systems
- machine learning