Realtime ray tracing of dynamic scenes on an FPGA chip.
Jörg SchmittlerSven WoopDaniel WagnerWolfgang J. PaulPhilipp SlusallekPublished in: Graphics Hardware (2004)
Keyphrases
- dynamic scenes
- ray tracing
- high speed
- photorealistic
- frame rate
- real time
- image synthesis
- low cost
- multi view
- video camera
- space time
- texture mapping
- moving objects
- image based rendering
- video sequences
- graphics hardware
- multiple cameras
- background subtraction
- motion segmentation
- multiple views
- moving camera
- hand held
- image sequences
- machine learning
- foreground objects
- d objects
- image acquisition
- range images
- vision system
- input image
- spatio temporal